Teams
Shared agent work across a team — what exists today and what's actively being built.
Teams is where V3Code stops being a single-player tool. It’s in active development, and this page will grow as it lands.
The idea
Section titled “The idea”One developer with a good agent is faster. A team where every agent shares what the others have learned is a different thing entirely.
Today, memory is per-machine: your editor and terminal share a memory contract, but that knowledge stops at your laptop. Teams extends that boundary so a team’s agents can hand work to each other with real evidence attached — what changed, what was verified, and what’s still open.
What ships today
Section titled “What ships today”The terminal already has the local half of this, and you can use it now.
Team Flight Deck
Section titled “Team Flight Deck”Open the sidebar with Ctrl+X then B and choose the Team tab. It shows the lead session alongside its real child sessions:
- agent and model identity;
- busy, retry, or approval state;
- worktree branch;
- changed-file count;
- last update time.
Clicking an agent opens that session.
The Worktree Handoff Rail
Section titled “The Worktree Handoff Rail”The rail reports evidence, and it refuses to infer success:
| Label | Meaning |
|---|---|
WORKTREE — shared checkout |
No connected isolated worktree is attached to this session. |
VERIFY — not recorded |
No captured verification command has finished yet. |
HANDOFF — checkpoint ready |
The local memory library actually contains that session checkpoint. |
Those are honest states, not errors. A handoff only claims to be ready when the checkpoint really exists.
Local relay queue
Section titled “Local relay queue”The Memory tab shows team relay counts for queued, sent, received, and retrying handoffs.
What’s still being built
Section titled “What’s still being built”- Cloud transport. Team handoffs currently attach through the signed-in editor. Full hosted sync arrives with Cloud.
- Worktree ownership. Workspace and worktree surfaces exist behind an experimental flag. End-to-end isolated agent ownership, safe apply, restore, and handoff aren’t a public promise yet.
Related
Section titled “Related”- Terminal memory & context bridge — the memory system Teams builds on.
- Worktrees — how isolated checkouts work in the editor.
- Subagents — parallel agents inside a single session.
- Cloud